The Value Minute® features are a natural fit for an education environment. Many of the features apply specifically to an educational setting and the majority of the features would be relevant and complimentary to any character education programs or goals established by a school or school system.
Many school systems have incorporated a focus on character or values in the classroom. Schools have seen the benefits from programs that reinforce good values in students. Schools have also seen the benefits from having teachers who not only practice good values but instill values awareness in their students. Students are:
better at conflict resolution.
more empathetic to other students.
better thinkers and decision-makers.
more responsible for their own actions.
better able to differentiate between right and wrong.
If school staff members are given relevant values scenarios to ponder they will be better equipped to interact with their students and other faculty members. In addition, The Value Minute® feature topics are applicable to all ages so teachers will easily be able to use or adapt the features for discussion within any age group.

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Sample Education-Specific Features
Where Does Civility Begin?
Six out of ten teachers in one state think the problem of incivility in their schools is serious. More kids are swearing, talking back, and physically assaulting fellow students and adults. Experts say people learn civility by observing civility in others. We copy the examples of people who are important to us. If we think that more civility in our relationships would make things better, to whose examples should we look?
What kind of example of civility are you?
Is Playing a Value?
A value is a character-building practice that we take seriously. Is "playing" a value? Should we take it as seriously as we o practicing accountability, caring and honesty? Fran Greenfield in Spirituality & Health says that the absence of play "can jeopardize children's ability to handle stress and compromise their immune systems." She cites a University of Michigan report that "during the last twenty years, kids' daily playtime has been downsized by four hours."
Do you spend much time playing? How can play build character?